return {
    GAME_STATUS = {
        READYING = 1,   -- 准备阶段
        GAMING = 2,     -- 游戏中
        GAME_SETTLE = 3      -- 游戏结算
    },
    READY_RESULT_CODE = {
        SUCCESS = 1,
        ALREADY_READY = 2
    },
    UNREADY_RESULT_CODE = {
        SUCCESS = 1,
        NOT_READY = 2,
        GAMING = 3,
    },
    DOWN_PIECE_RESULT_CODE = {
        SUCCESS = 1,
        NOT_YOUR_TURN = 2,
        NOT_EMPTY = 3
    }
}